Season 2

Season 2 (2018)

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OVERVIEW

With four vibrant regions to protect, the brave heroes of Rail Watch work together to maintain harmony in Rail World.

EPISODES

Emergency, Somebody help

1. Emergency, Somebody help

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. 14 min

Kay, Alf, Victor, Genie, Maxie, and Gary are going on with their daily tasks enjoying a peaceful day at the Railwatch Headquarters. Then, a sudden emergency occurs! There is a report that Mikhail is speeding towards the Energy Volcano.

Yeah, Waterland Waterpark

2. Yeah, Waterland Waterpark

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. 14 min

Today is the grand opening of the Water Park in WaterLand, but a shark suddenly spoils the event!

No, Kevin, Not Again

3. No, Kevin, Not Again

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. 14 min

Mountain Land's lumber camp railer Kevin starts dreaming of becoming one of the RailWatch members after seeing Alf, a RailWatch member rescue a railer.

Leave it to her, Genie the Detective

4. Leave it to her, Genie the Detective

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. 14 min

Windland's Novice Pilot's bag is gone! Without a bag, you can't collect windland energy. Detective Genie comes out to solve the difficult case.

Maxie can do it, Maxie Power

5. Maxie can do it, Maxie Power

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. 14 min

Even the youngest Railwatcher Maxie has worries of her own. How come Kay, Alf, Victor, and Genie all have unique talents, but Maxie doesn't?

Oh, Victor, Mr. Romantic

6. Oh, Victor, Mr. Romantic

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. 14 min

Victor comes across an edelweiss, which does not usually grow in sizzling hot places, in the field of Windland. Victor decides to plant the edelweiss in a pot and look after it carefully.

Let Gary's Wisdom Shine

7. Let Gary's Wisdom Shine

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. 14 min

Gary and Dolo are once again busy playing chess with each other. The mischievous trio, Mos, Dos, and Duke get a special magnetic hat from TrainX. They come up with a daring plan to sneak into the Railwatch headquarters and steal energy balls.

Snap, Stay Away From That Camera

8. Snap, Stay Away From That Camera

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. 14 min

The mischievous trio Mos, Dos, and Duke find an odd looking camera on the street. Dos takes a picture of Igor who was passing by. After the photo, the chronically grumpy Igor suddenly turns into a kind soul. Maybe this is a magic camera!

A Day in Alf's Life

9. A Day in Alf's Life

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. 14 min

Alf does not know how to say no. As always, he is having a busy day helping trains and Railers all over RailWorld. However, there seem to be an unusual amount of trains looking for Alf's help today.

He Is Not Angry, He Is Just Victor

10. He Is Not Angry, He Is Just Victor

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. 14 min

Railwatch Victor cares about the railers deeply, but on the surface he seems very cold. Windland railers, startled by Victor's cold words, are so scared of him. Then, a sudden gust of wind blows, and collapses the Windmill. Only Victor can save them now.

Go, Kay, Rescue Duck

11. Go, Kay, Rescue Duck

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. 14 min

Kay is afraid of water and envious of Duck, a train that can move freely on water. So, Genie makes "Storm Slider," a hover-board that enables him to run on water.

Maxie and Bug, Good Friends

12. Maxie and Bug, Good Friends

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. 14 min

Maxie, who is afraid of bugs, must save the fireflies Mos, Dos, and Duke captured inside the Energyball Capsule!

This Is Bad, Find Becky

13. This Is Bad, Find Becky

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. 14 min

When Selly looks away for one second, Becky suddenly disappears!

Miss you, Tony, Thank you, Genie

14. Miss you, Tony, Thank you, Genie

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. 14 min

During his mission to climb up to a high mountain and fix a weather radar, Alf gets injured. His old backpack launcher is completely broken too. Genie creates a new shiny equipment, Spider Pack, to replace it.

Run, Luca, Run

15. Run, Luca, Run

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. 14 min

Reckless railer 'Luca' is a well known troublemaker. Everyone tries to catch him, but no one can seem to keep up.

Meet Jose, The New Railwatcher

16. Meet Jose, The New Railwatcher

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. 14 min

A Waterland train, Jose, always puts safety first. As usual, he was holding a safty education to the Railers, but with an unexpected accident, a Railwatch badge gets stuck on Jose. The Railwatch badge's special power allows Jose to transform from a train to robot, just like the Railwatch members.

The Strongest Ever, Victor's Upgrade

17. The Strongest Ever, Victor's Upgrade

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. 14 min

Seeing Victor work so hard with his mine excavation work, Genie develops a Wild Hammer Drill that can make his work easier.

Only Once a Year, Firework Festival

18. Only Once a Year, Firework Festival

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. 14 min

Today is RailWorld's yearly Firework Festival Day. Genie's firework creations of all the beautiful lands light up the night sky. However, there are someone not happy with Genie's fantastic fireworks.

A Shadow in the Dark, Train X

19. A Shadow in the Dark, Train X

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. 14 min

Scientist TrainX does not usually show himself. Mos, Dos, and Duke continue to fail at bringing back the Energyball, so Train X takes matters into his own hands.

Surprise Energy Combination

20. Surprise Energy Combination

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. 14 min

Genie continues to fail at Energy Combination, but with her experience at the Firework Festival, she succeeds at creating the "Roasty Flamy." With the warm Roasty Flamy, Moutain railers shivering with the cold weather will be able to enjoy a nice toasty day. Of course, Dos, Mos, and Duke would not miss out this chance for trouble, vigilantly looking for the opportunity to steal the Roasty Flamy.

No, No Kay Cannot Come In

21. No, No Kay Cannot Come In

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. 14 min

Kay accidently ruins Victor's precious edelweiss. Thinking a replacement would cool things down, Kay heads toward a dangerous cliff area in Mountainland to find one.

It Is Too Cold, Moris Is Gone

22. It Is Too Cold, Moris Is Gone

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. 14 min

Moris is sick and tired of living in the freezing cold Mountainland. Then one day, when Alf visits Moutainland, he learns of the warm Sunnyland and insists on moving there.

How Scary, Operation Ghost Hunt

23. How Scary, Operation Ghost Hunt

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. 14 min

A spooky rumor about a ghost begins to spread in Railworld.

Flash Flood, Kay, Help

24. Flash Flood, Kay, Help

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. 14 min

Paul, a new railer, must overcome his fear of slides in order to collect energy.

Let Me Out, Alf Is Trapped

25. Let Me Out, Alf Is Trapped

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. 14 min

Stuck in an elevator, Alf must endure Gary's recurring, old tales.

Kay vs. Duke, Who's Faster?

26. Kay vs. Duke, Who's Faster?

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. 14 min

Kay and Duke battle it out for the title of fastest train in Railworld.

Oh So Shy Railer Augustine

27. Oh So Shy Railer Augustine

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. 14 min

When Augustine goes missing, Genie and Selly go searching for her. But Augustine isn't the only thing missing, Johnny's maracas are also nowhere to be found!

Can't Tell, Won't Tell

28. Can't Tell, Won't Tell

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. 14 min

When Tom finds him self out of commission and unable to make his famous bread, Jeanne volunteers to help out. However, not everyone is so pleased with Jeanne's baking.

Emma, The Best Chef in Railworld

29. Emma, The Best Chef in Railworld

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. 14 min

When Emma becomes ill and can't make her delicious pies, Genie invents the Almighty Oven to fill in.

Rich Loves the Compliments

30. Rich Loves the Compliments

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. 14 min

After Rich is praised for watering Victor's flowers, he goes out of control to get more compliments!

Stop Growing, The Vitamin Attack

31. Stop Growing, The Vitamin Attack

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. 14 min

When Genie invents new growth vitamins, the evil duo Mos and Dos set out to steal it.

Good Bye, X Family

32. Good Bye, X Family

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. 14 min

When Duke suggests that the troublesome trio be broken up, Mos and Dos hatch a plan to keep the group together.

Victor and Duke, The New Best Friends

33. Victor and Duke, The New Best Friends

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. 14 min

When Alf and Maxie are caught on thin ice, the gang must resort to Duke's help to save them.

Whose Box Is This? Maxie Is On The Way

34. Whose Box Is This? Maxie Is On The Way

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. 14 min

After Maxie disregards a mysterious package, havoc ensues in an unguarded Watchtower.

The Greatest Present For Genie

35. The Greatest Present For Genie

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. 14 min

When Genie's newest experiment keeps failing, Kay brings her a lucky, four-leaf clover.

Come Play With Us, Gary

36. Come Play With Us, Gary

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. 14 min

After Gary walks off during a camping trip, Maxie and Kay worry they've hurt his feelings.

Stop, No More Pranks

37. Stop, No More Pranks

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. 14 min

While the Troublesome Trio is out to steal some energyballs, Leo "the prankster" gives them trouble.

Where in the World Is Leo, the Tardy-King?

38. Where in the World Is Leo, the Tardy-King?

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. 14 min

When Leo repeatedly oversleeps and shows up late, Genie invents a special watch to help him stay on time.

Alf Can Do It

39. Alf Can Do It

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. 14 min

After Alf hurts himself on another dangerous job, Genie decides to invent him a pair of wings.

Genie Genie, We Need You

40. Genie Genie, We Need You

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. 14 min

After Genie temporarily loses her memory, the Troublesome Trio unveils a new device in her absence.

Woo-Hooo Fly, X Family, Fly

41. Woo-Hooo Fly, X Family, Fly

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. 14 min

Unknowingly, the Troublesome Trio saves the day in their new hot air balloon.

Bubble Bubble, Bubble Pop

42. Bubble Bubble, Bubble Pop

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. 14 min

The Troublesome Trio is at it again, this time offering train washes to railers.

Happy New Birthday, Johnny

43. Happy New Birthday, Johnny

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. 14 min

When Johnny feels upset about his birthday, the gang gets together to cheer him up.

Exciting Treasure Hunt

44. Exciting Treasure Hunt

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. 14 min

After saving Kay from drowning, the Troublesome Trio is given a "special card": one that can be used when they're in need of Kay's help.

Joseph, The Sunnyland Bookworm

45. Joseph, The Sunnyland Bookworm

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. 14 min

After Joseph stirs up trouble with his reading addiction, he and Andre hatch a plan to create a mobile library.

Don't Stop Running, Waterpark Energyball Race

46. Don't Stop Running, Waterpark Energyball Race

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. 14 min

The Railwatchers use their special talents to help Eddie's team prepare for the upcoming "Energy Ball Competition".

TrainX's Latest Funny Experiment

47. TrainX's Latest Funny Experiment

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. 14 min

A huge explosion causes Master X and Mos to switch bodies!

Finally, Louie's Railer Sculpture

48. Finally, Louie's Railer Sculpture

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. 14 min

When Louie's sculpture is ruined by mysteriously appearing tornadoes, Alf must use Genie's new Blending Ball to save the day.

The Crisis Begins, Tomato Tree Is In Danger

49. The Crisis Begins, Tomato Tree Is In Danger

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. 14 min

When Railworld suffers from a drought, Genie invents a "Floaty Spray" to help out.

Beware, The Shadow Is Coming

50. Beware, The Shadow Is Coming

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. 14 min

As the Shadow Energy approaches, Victor uncovers a long lost secret from the ancestors.

Where There's A Will, There's A Rainbow Energyball

51. Where There's A Will, There's A Rainbow Energyball

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. 14 min

When the Shadow Energy collides with the Energy Volcano, an unexpected combination of the five good energies is discovered.

Railworld Is In Danger, Railwatch To The Rescue

52. Railworld Is In Danger, Railwatch To The Rescue

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. 14 min

As Genie races to finish the Rainbow Balls, Tony, the secret guardian of Mountainland, explains how the Energy Volcano is the last weapon needed to defeat the Shadow Energy.

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