




After meeting a skunk for the very first time, Quack discovers a surprising flaw in duck design.


On the first snowy day of winter, Peep loses Quack, learns about footprints, and builds a snow duck.


It’s winter, it’s blah, and everything looks dead. Can Peep, Quack, and Chirp survive until spring?


Peep discovers his inner bounce when he encounters a frog, a mattress, and a jack-in-the-box.


Peep borrows a toy boat from Nellie’s yard and sets off for mysterious, unreachable Green Island.


In order to save Quack (who’s stuck inside a pickle jar—don’t ask), Peep must figure out how to float a duck.


A windy day makes Chirp long to fly, but when she accidentally gets aloft, she discovers it isn't as easy as it looks.


How big is a step? Turns out it means one thing to a cat, another thing to a rabbit, and something else altogether to a Peep.



Peep discovers a beaver dam and a young, toothy beaver, while Quack, alas, loses his favorite stick.


Quack is utterly flummoxed when a big rock plants itself in a very inconsiderate spot.


Peep, Quack, and Chirp discover their shadows—then use them to teach Tom (that trouble-making cat!) a lesson.



SAVE IT FOR LATER: Chirp's acorn collection is ruined when Quack takes a bite out of her favorite acorn; the birds search for a replacement. THE RED BALLMOON: The birds find a bunch of balloons and Chirp uses the red balloon to take her first flight.



CHIRP BUILDS A NEST: Chirp decides that a nest is the key to flying, and Peep helps her build a nest in the model of Nellie's doghouse. STUCK DUCK: Quack gets stuck in a hollow log, and Peep and Chirp consult many different animals for ideas on how to get him out.


Peep searches for a house he can call...home.


Afraid that the sun has forgotten to rise, Peep and Quack are relieved when they discover a flashlight.


Peep and Chirp get lost, but use a range of familiar—and annoying!—sounds to find their way home.


Emboldened by the ice, Peep and Chirp try to walk across Big Bay.


Chirp finds a beautiful bracelet and soon discovers all the amazing things it can do!


Newton the turtle has a series of excellent adventures—involving a puddle, some dandelion fluff, and a very spooky cracker box.


Peep discovers the answer to that ancient conundrum: “Why did the chicken cross the road?”.


Peep’s first encounter with thunder and lightning makes for a wet and tumultuous day.


HIDE AND GO PEEP: The birds discover a new game when Peep accidentally ""hides"" between some rocks, and soon figure out that hiding is easier when you are surrounded by objects that are the same colour as yourself. A PEEP OF A DIFFERENT COLOR: Peep and Chirp discover a set of paints at the dump, and use them to turn Peep red, Chirp blue, and Quack yellow.


FASTER THAN A DUCK: Quack challenges Chirp to a footrace and soon everyone else -- a rabbit, a squirrel, Beaver Boy, Newton, Squeak, and an ant -- get in on the action.


THE WHATCHAMACALLIT: Raccoon promises the birds that he has the coolest thing ever for them to see, but the birds are more excited about an old drainpipe that makes an excellent slide.


PEEP'S NEW FRIEND: Peep befriends a caterpillar and is surprised when he turns into a butterfly.


THE TRIP TO GREEN ISLAND: Quack finally manages to transport Peep and Chirp out to Green Island (""the ducks' paradise"") and the birds fear that this is their last adventure -- only to discover that the world is much bigger and wider than they imagined. GIVE ME A CALL: Quack searches for the source of an annoying sound.


PEEP CROSSES THE ROAD: Peep ventures across the road and uses the sewer flowing under the road to get back home.


PEEP'S LOST LEAF: On a windy fall day, Peep spots the perfect red-and-gold leaf; the birds chase after it as the wind blows it around.



STORMY WEATHER: Peep, Chirp, and Quack experience their first thunderstorm.


THE INCREDIBLE SHRINKING DUCK: The birds are excited to see snow for the first time, and Quack builds a snow duck as handsome as he is; he soon learns, however, that snow ducks don't last forever.


PEEP IN RABBITLAND: Peep falls into a rabbit hole and considers moving in with some baby bunnies.


A DELICATE BALANCE: Chirp uses Peep and Quack as counter balance on a ramp so she can reach some yummy sunflower seeds.



QUACK'S STUCK STICK: Quack finds an amazing stick (a pinwheel), only to have it stolen by Beaver Boy for use in the family dam.


PEEP'S NIGHT OUT: Peep follows Squeak out into the night and meets fireflies, bats, and a snail.



PEEP'S CAN: Peep narrates this tale of how a one-day-old Peep came to live in a tin can.


FLIPPING NEWTON: Newton gets stuck upside down, and the birds figure out how to use a stick as a lever to get him turned right side up.



CHIRP'S FLIGHT PROGRAM: Chirp decides to study other birds to figure out how to fly.


MIRROR MIRROR IN THE DUMP: The birds find a mirror in the dump and Quack can't pry himself away from his lovely image.



BRIDGE THE GAP: The birds must build a bridge to reach a pile of pinecones on the other side of a ravine.


MEETING HALF-WAY: Newton and Willow, another turtle who lives over the hill, decide they would like to meet, and they need help from Chirp and Peep to determine the midway point between their homes.



THE PERILS OF PEEP AND CHIRP: Cold weather causes Big Bay to freeze over, and Peep and Chirp decide to walk on the ice to Green Island; they run into trouble, however, when the day begins to warm up.


THE ROOT PROBLEM: Quack discovers a ""snake"" -- really a stick -- poking into his pond and the birds try to dig it up, only to discover that it is attached to Newton's apple tree.



HIDE AND GO PEEP: The birds discover a new game when Peep accidentally ""hides"" between some rocks, and soon figure out that hiding is easier when you are surrounded by objects that are the same colour as yourself.


A PEEP OF A DIFFERENT COLOR: Peep and Chirp discover a set of paints at the dump, and use them to turn Peep red, Chirp blue, and Quack yellow.


SAVE IT FOR LATER: Chirp's acorn collection is ruined when Quack takes a bite out of her favourite acorn; the birds search for a replacement.


FASTER THAN A DUCK: Quack challenges Chirp to a footrace and soon everyone else -- a rabbit, a squirrel, Beaver Boy, Newton, Squeak, and an ant -- get in on the action.



THE RED BALLMOON: The birds find a bunch of balloons and Chirp uses the red balloon to take her first flight.


THE WHATCHAMACALLIT: Raccoon promises the birds that he has the coolest thing ever for them to see, but the birds are more excited about an old drainpipe that makes an excellent slide.


CHIRP BUILDS A NEST: Chirp decides that a nest is the key to flying, and Peep helps her build a nest in the model of Nellie's doghouse.


PEEP'S NEW FRIEND: Peep befriends a caterpillar and is surprised when he turns into a butterfly.


THE TRIP TO GREEN ISLAND: Quack finally manages to transport Peep and Chirp out to Green Island (""the ducks' paradise"") and the birds fear that this is their last adventure -- only to discover that the world is much bigger and wider than they imagined.



STUCK DUCK: Quack gets stuck in a hollow log, and Peep and Chirp consult many different animals for ideas on how to get him out.
Made with Love By Anonymous
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