





A new all-star cast arrives in Scotland; before the Traitors are chosen, a decision must be made.



Three new players enter the game; the Traitors draw their first blood, and a player is banished.



The Traitors must meet outside of their tower to commit their next murder in plain sight.



A dramatic murder casts suspicion on two Faithfuls; a Traitor must stay out of the spotlight.



With their trust shaken, the Traitors must move forward; the limits of an alliance are tested.



With tensions in their tower at a breaking point, the Traitors must still work together. Two dangerous Faithfuls start to hatch a plan, but it could backfire.



The Faithful are circling as they try to catch their prey; at night, the Traitors must commit their murder face-to-face in the most dramatic send-off the castle has ever seen.



The Faithful seek to close the lid on the coffin theory; an alliance of gamers sparks suspicion.



The Faithful must think like a Traitor in the mission; a rivalry comes to a head at the round table.



One Faithful faces a big decision; the mission offers the players a chance to win a great power.



With a big announcement and the final mission, either the Faithful or Traitors claim the prize pot.



The cast of "The Traitors" air their grievances regarding murders, banishments and treachery.
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